Aseprite: Animated sprite editor & pixel art tool (Free software)
Animated sprite editor & pixel art tool (Windows, macOS, Linux)
Features
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Sprites are composed of layers & frames as separated concepts.
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Support for color profiles and different color modes: RGBA, Indexed (palettes up to 256 colors), Grayscale.
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Animation facilities, with real-time preview and onion skinning.
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Export/import animations to/from sprite sheets, GIF files, or sequence of PNG files (and FLC, FLI, JPG, BMP, PCX, TGA).
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Multiple editors support.
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Layer groups for organizing your work, and reference layers for rotoscoping.
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Pixel-art specific tools like Pixel Perfect freehand mode, Shading ink, Custom Brushes, Outlines, Wide Pixels, etc.
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Other special drawing tools like Pressure sensitivity, Symmetry Tool, Stroke and Fill selection, Gradients.
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Tiled mode useful to draw patterns and textures.
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Transform multiple frames/layers at the same time.
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Lua scripting capabilities.
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CLI - Command Line Interface to automatize tasks.
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Quick Reference / Cheat Sheet keyboard shortcuts (customizable keys and mouse wheel).
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Reopen closed files and recover data in case of crash.
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Undo/Redo for every operation and support for non-linear undo.
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More features & tips
License
This program is distributed under three different licenses:
Source code and official releases/binaries are distributed under our End-User License Agreement for Aseprite (EULA). Please check that there are modules/libraries in the source code that are distributed under the MIT license (e.g. laf, clip, undo, observable, ui, etc.).
You can request a special educational license in case you are a teacher in an educational institution and want to use Aseprite in your classroom (in-situ).
Steam releases are distributed under the terms of the Steam Subscriber Agreement.
Platforms
macOS Windows and Linux
License
NOT an Open-source
Tags
animation,gamedev,gamdev,devtools,gif,sprite editor,png,jpeg,jpg, gif animation,animations